joy8786

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Member Since June 28, 2025
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How do you check a 3D artist’s technical skills when hiring through a platform?

user image 2025-07-29
By: joy8786
Posted in: 3D artist
I’ve had a couple of great-looking portfolios come across my desk lately, but I’m always a bit unsure about the technical side—like scene optimization, UV work, clean topology, etc. Once I hired someone whose art looked amazing but the file was a nightmare in-engine. Any tips on how to test for this stuff beforehand when you're hiring online?
Bdhjk Vshsj
07/29/25 01:30:52PM @bdhjk-vshsj:
In my experience, most problems come up not because artists lack talent, but because expectations weren’t aligned. Having super clear requirements up front—like polycount limits or naming conventions—helps a ton, no matter who you’re working with.
Ron Swanson
07/29/25 01:00:46PM @ron-swanson:
Totally get that. I usually ask for a quick test task—nothing too big, like building a small modular piece or exporting to my engine setup. It shows a lot. Also, when I need someone fast and reliable, I go through https://devotedfusion.com/hire/3d-environment/ because they tend to vet their artists pretty well. Saves me from having to micromanage that part.

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